Devlog Week 1: Unity/Code


So far, I have made slight progress with a very simple attempt at visualizing some of the aspects that might go into a unity build in the Shoveway project. As you see, I have included a short gif showing off some very basic drone enemy movement. These drones will be the most basic enemy type, only doing this repeated motion. This code is not final, and will be added to/ improved in the following weeks. The models for the player and NPCs, as well as for the train you see in the background were made by my teammate.

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